i am a horrible procrastinator. im only posting becosue /jp/ reminded me of the blog and i thought i should actually post here.
i think what 2 monthsof procrastinating before i finished my papercraft that should take maybe 2 days at most..
god damn
anyway i will be updating the previous post with image once i borrow a good camera to take a picture of the finished product.
anyway i have been studying programming in c for the past 2 months and i will start learning opengl so i can do stuff outside of the command prompt and actually have nice looking programs
ive been trying to model my waifu in 3dsmax for a while but i can do it for shit and once i even finish something as small as a shoe i have to redo the whole thing.
and pretty much have spent the rest of the time playing videogames
thats what i have done for the past month or so...
i guess that is all i havent really made anything other then some dumb console puzzles so i guess i wont be posting anything of any value
Kagetsu~
2010/11/23
2010/09/26
Makka papercraft
well i might as well use this blog now that i made it.
So i extracted a 3d model from the nds souleater game. it was all screwed up as in polygons twisted everywhere and tris attached to the wrong vertexes etc. so i had to remake the model. a few hours later i managed to fix it all up then another hour later i fixed the textures.
this is where i export, then import into pepakura to make into a template for papercraft. this also took a hour or two.
i will upload picture of the finished product later as i still have to make 1 arm then fit the rest of body together. but for now i will upload the .pdo file. .pdo opens with pepakura viewer
Version with fold lines everywhere
Version with only the cut here lines
A reference for what it should look like finished
just a note but since this is a nds game the texture isnt that detailed.
So i extracted a 3d model from the nds souleater game. it was all screwed up as in polygons twisted everywhere and tris attached to the wrong vertexes etc. so i had to remake the model. a few hours later i managed to fix it all up then another hour later i fixed the textures.
this is where i export, then import into pepakura to make into a template for papercraft. this also took a hour or two.
i will upload picture of the finished product later as i still have to make 1 arm then fit the rest of body together. but for now i will upload the .pdo file. .pdo opens with pepakura viewer
Version with fold lines everywhere
Version with only the cut here lines
A reference for what it should look like finished
just a note but since this is a nds game the texture isnt that detailed.
2010/09/25
first post
Well then i have no clue what to post on this blog. I might post the papercraft i made from videogames if they actually work. i might post /jp/ related stuff to but whatever. also i hate this site design thing as i prefer NOTEPAD to any sort of press buttons and slide sliders.
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